Sprite Generator
Controls
Documentation
Probability
Falloff
Probability distribution function deterining the probability of pixel placement across the tile.
Min
Probability of pixel placement at the edge of the tile.
Max
Probability of pixel placement at the centre of the tile.
Mirror
Horizontal
Probability of the tile being horizontally mirrored.
Vertical
Probability of the tile being vertically mirrored.
Post
Despeckle Method
Method used to reduce single pixels. Remove replaces the pixel with the background. Extend add a neighbouring pixel.
Despeckle Probablity
Per pixel probability of a single pixel being despeckled.
Despeckle Probablity
Per pixel probability of a single jutting pixel being removed.